Showing posts with label ricochet. Show all posts
Showing posts with label ricochet. Show all posts

Saturday, December 15, 2007

Saturday, December 08, 2007

Ricochet is now on 22bits, get the beta

You can get the beta as well as information about Ricochet from its 22bits project page

Introducing Ricochet

I've finally finished the game I was working on.

World, meet Ricochet.

Ricochet is a tile based game in which you use various kinds of mirrors to guide a photon from the launcher and switch on all the switches.
After a lot of segfaults and architecture changes due to my intermediate knowledge of C++, it finally seems to be bugfree.
The only thing left to do is add a help, add more levels and make a few small changes, after which it will be released. For now enjoy the screenshots.

Menu:



Level with blocks still in dock:



Energised photon: