unstoppable force hitting an immovable object... or something like that anyway.
Friday, August 31, 2007
Tetrablocks and Login Win32 versions
I forgot to post this but Windows executables of both Tetrablocks and Login have been uploaded to 22bits. Compiling them on Windows was a bit of a nightmare. Tetrablocks has got all of its text drawing code removed since I couldn't get SDL_ttf to link. So you won't see the score or the game over message when playing it on Windows.